Keeping Nonviolent Games Exciting

Keeping Nonviolent Games Exciting

Nonviolent games have existed since the beginning of video games. However, in modern times developers and gamers alike are looking for more of these experiences. Violence in games is so common that some gamers grow tired of it, and developers don’t find it challenging to create these kinds of games. Beyond that there are modern concerns about exposing children to too much violence, even though they love to play games. Modern developers are finding interesting ways of adapting games to be just as exciting without all the violence. These games can be compelling for a number of reasons.

One of the latest trends in games is new ways of keeping the excitement high without all the traditional means of creating that excitement. It’s easy to create a shooter, a fighting game, a war game, or any number of exciting competitive games. These frameworks already exist. There are a million examples to borrow from for inspiration, and everyone has their own idea of what would make these games just a little bit better. After all, if you’ve played more than a few games you’ve probably played a violent one. This leads to a major problem that affects both the gaming audience and the creators of the games. It gets boring and repetitive. Passionate developers thrive on challenge, and they want to make the next big hit that no one saw coming. These days that leads gamers and developers alike into a specific place at the cutting edge of the gaming industry.

Both of these groups crave something new and different.  Something they haven’t seen a million times before. Something that isn’t “Cookie Cutter Shooter #37”. We are seeing new methods of interaction and storytelling take the spotlight. Loads of amazing being released today that are being well received by critics and gamers alike include no violence in any way. Some games find new and unique ways of telling stories, like Dear Esther, a game that borders on being just an interactive movie, but is none the less compelling and unique in its storytelling. Some games take classic mechanics, like shooting a gun and turn it into something new, like shooting a camera. Some are so new and unique they make waves like Untitled Goose Game, where you play as a mischievous goose completing a variety of tasks to pester the townspeople. There are a million more interesting and unique examples I could name, but the point is that violence is not necessary for fun and excitement. Not only that, but we see gamers and creators gravitate towards them for novel experiences. But we expose a lot more than ourselves to this entertainment, and more and more people are worried about how much violence their children experience.

This worry pushes parents into an array of traditionally nonviolent games like puzzle games, platformers, games like Pong, etc. This new wave of nonviolent games provides a plethora of options for parents to allow for their kids. Children often want to play what’s popular and what their friends play. They want to get on Fortnite and Call of Duty and shoot everything that moves because that’s what all their friends talk about at school, or what the older kids do. Striving for these new innovative games, some of them are garnering widespread support and can be just as popular as all the others. A great example is Portal. Along with its sequel, Portal was immensely popular, loved by all ages, and is even now used in some classroom settings. It’s important to keep an eye out for these new games for our kids. Another great title currently in development is Kung Fu Boogie, by Playper. A game that combines crafting paper toys with an augmented reality dance battle game that has all the excitement of any fighting game. Kung Fu Boogie is live now on Kickstarter, head there now to donate and make another great nonviolent game a reality.

Click the image to donate today!

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